VIP
1 / 5
2 / 5
3 / 5
4 / 5
5 / 5

- CRTV Style: Rusty *
*Will alter the appearance of the CRTV.

- CRTV Style: Rusty *
- 48 Hours Early Access
*Will alter the appearance of the CRTV.

- Full Game
- SILENT HILL: Townfall - Reward Application *1
- Simon's Outfit: Replacement Outfit *2
*1
The digital artbook and soundtrack are included in the reward application for SILENT HILL: Townfall.
Content in selected formats cannot be downloaded from the application.
*2
Simon's appearance will change as a result.
Simon Oakes is summoned back to the island of Silent Hill, desperate to "set things right." The once peaceful town stands shrouded in mist, appearing abandoned yet teeming with unseen disturbances.
Simon seeks to understand his connection to the land and its inhabitants. As he delves deeper into the investigation, fragments of past memories begin to surface.
The game is played in first-person perspective, where Simon must explore with limited weapons and tools, escape danger, and survive until the end. Among his tools is a CRTV portable television that receives unstable signals. The escape is thrilling, with intense combat experiences. Hidden within narrative-driven puzzles lies the truth waiting to be uncovered.
SILENT HILL: Townfall is a complete standalone psychological horror game, taking players to 1996 Scotland, where they can immerse themselves in the cold and eerie atmosphere.
Streets shrouded in mist connect forgotten neighborhoods, each with its own unique atmosphere and history. Reality and illusion intertwine, drawing players into the mysterious world of Silent Hill, a place so real it feels almost tangible.
The stage of SILENT HILL: Townfall is set among the foggy streets of Scotland, where a unique and captivating story unfolds. Beyond "horror," it delves into themes of "introspection," "loss," and "consequences." Fear grows subtly—there are moments of such silence that they are terrifying, and Simon's past casts a long shadow over him.
Attack, block, or maintain distance with melee weapons, or survive with firearms. Analyze tools and surroundings, adapt, and cleverly handle each encounter.
Besides fighting and running, there are often other options. You can sneak past dangers, hide behind cover to track enemy positions, or divert their attention to another location.
The iconic radio from the SILENT HILL series returns, but this time in the form of a CRTV, a portable television device.
Threats lurking nearby, collectible stories, and mysterious clues float through unstable signals. Simply tune the CRTV to capture them all.
All narrative-driven puzzles are related to these fragments, allowing players to relive past events and glimpse the daily life of the town, always keeping the main plotline in mind.
This is the first complete SILENT HILL series game in first-person perspective, where players take on the role of Simon and explore the fog-shrouded town firsthand.
With limited visibility, the perception of danger is more acute—under these conditions, sneaking, fighting, and using the CRTV are more immersive, and fear is more deeply felt.
Actions determine the course of the story, and when the story comes to an end, the emotional aftereffects linger.
With creaks, signal sounds, and screams echoing in the ears, danger is approaching. Creative sound design creates a rich and eerie soundscape.
The dynamic music composed by Pilotpriest responds in real-time to the player's and enemy's actions, creating a tense atmosphere that rises and falls with the rhythm of combat and stealth.
选择游戏安装路径,直接点安装即可,无需繁琐配置。
部分游戏路径不支持中文,请使用英文路径安装。
安装相应游戏环境运行库 / 组件,遇到报错可查阅常见问题。




















很抱歉!您不是 SVIP 会员或会员已到期
前往激活会员